by Sponge on Tue Sep 29, 2009 3:40 pm
So im a lvl 20 sorc and enjoying it. The stigmas are interesting.
One thing i havent experienced yet if there is actual instancing like wow dungeons.
I found campaign quest towards grouping to be not much different than wow other than the 6 man groups. And can be even more bothersome when there are multiple groups farming mobs/items. Even "bosses". There are "channels" which is like an instance in WoW. But you can only switch channels every so often. And lets say you changed channels to hunt down x objective or kill a specific mob that other groups are farming, you can be at a loss if there is another group already there.
for example, at the end campaign chain (lvl10-20), there is a gate to be destroyed / a mob to kill and its a mild nussance if there are more groups than channels going after that mob. and certain mod respawns are more than 5 mins or more.
other than that, i really like the idea of stigmas. Its like a talent tree gained abilities like seal of command, chaos bolt, devestate, tree form, etc etc.
Each class has thier own respective stigmas and advance ones, (not sure how that works yet). for my sorc, i have a stigma that reduces my MP/mana cost of spells for 15 seconds on a 30 second CD. which is epic for a class that drains mana very easily.
the downside is that you have to spend a currency (inaddition to the stigma/glyph) to "socket" them into your stigma panel (think gylphs), which atm i have no idea how to get more. You do start off with 300 after a quest, and you have to go to a special NPC to fit you out with the stigma and spend an amount of this currency.
If Everything is "epic", then nothing is EPIC.
